1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
use std::{collections::VecDeque, sync::Arc};
use karyon_core::{async_runtime::lock::Mutex, async_util::CondVar};
use karyon_net::Conn;
use crate::{connection::ConnDirection, connection::Connection, message::NetMsg, Result};
/// Connection queue
pub struct ConnQueue {
queue: Mutex<VecDeque<Connection>>,
conn_available: CondVar,
}
impl ConnQueue {
pub fn new() -> Arc<Self> {
Arc::new(Self {
queue: Mutex::new(VecDeque::new()),
conn_available: CondVar::new(),
})
}
/// Handle a connection by pushing it into the queue and wait for the disconnect signal
pub async fn handle(&self, conn: Conn<NetMsg>, direction: ConnDirection) -> Result<()> {
let endpoint = conn.peer_endpoint()?;
let (disconnect_tx, disconnect_rx) = async_channel::bounded(1);
let new_conn = Connection::new(conn, disconnect_tx, direction, endpoint);
// Push a new conn to the queue
self.queue.lock().await.push_back(new_conn);
self.conn_available.signal();
// Wait for the disconnect signal from the connection handler
if let Ok(result) = disconnect_rx.recv().await {
return result;
}
Ok(())
}
/// Waits for the next connection in the queue
pub async fn next(&self) -> Connection {
let mut queue = self.queue.lock().await;
while queue.is_empty() {
queue = self.conn_available.wait(queue).await;
}
queue.pop_front().unwrap()
}
}
|